July 27, 2010

The How-To Cult of the Wroter

I would really appreciate a how-to-write book which begins with the following disclaimer: “More than likely, you don’t like to write; you just want to be a writer.”

The authors of these how-to-write books generally omit the following disquieting points:

1. Feeling like a writer has nothing to do with being a writer. Self-esteem is the product of repeated failure, self-doubt, honest assessment, and repetition of the proceeding steps. Any direction as to how you should prepare yourself emotionally for the creative moment is irrelevant because the authors of such directions are probably not psychologists or behaviorists and certainly do not know you. How-tos that tell you how to become inspired is as ridiculous as me telling you how to feel on your birthday and then you trying to feel that way. Feelings are your business, figuratively and, if you are a writer of even rudimentary ability, literally.

2. Most of us are not an expert, not even on the subject of our own lives. The relative homogeny of our experience, which is generally articulated by media cliches, gives each of us a false sense of expertise. Most of us, with only a glancing understanding, may feel like an expert on an impossibly broad spectrum of subjects, from the superiority of the American version of The Office, to the presence of life on Mars. Writing what you know is not the same as having something to say.

3. Understanding other writers and their process does little to improve our understanding of ourselves or the world. Unless our aim is to impersonate, we would be better served reading the United States Tax Code than any how-to-write treatise. A writer writes a book about the mystical process of writing for the very pragmatic reason that they need money and are out of ideas for writing anything else. Except Rilke. He gets a pass on his charm alone.

4. We are told that writers must play all of the following parts: writers, editors, agents, publishing consultants, marketers, networkers, and spokespeople. Many how-to books will outline the process of publication and success with breezy simplicity, when in truth the process of publication and success is absurd, capricious, and often unique. Getting published is much like losing your virginity: many people have very specific ideas about how it should go but the moment itself follows no script. Writers must be writers. The market is glutted with great networkers and expert marketers, but there are very few writers anywhere on the bookstore shelves.

Tellingly, many writing how-tos often share a common tone and idiom that is reminiscent of a devotional. It is common for the authors of writing-instruction-books to adopt the idiom of religion (especially Eastern religions which still smack of exoticism to Americans) in their efforts to mystify a relatively simple compulsion which has been learned for generations through the still-simpler process of: 1. Reading great works and 2. Writing copious amounts of mediocre crap.

Based on the evidence of the how-tos, I can only assume that would-be writers are incapable, uninspired, and uncommitted to the task. Apparently, would-be writers must be goaded into the ritual of work, reassured as to their writerly purpose, and cajoled into creativity and inventiveness.

I recognize that all of the above is hypocritical given the frequent content of this blog. I sometimes extoll a process; I sometimes explicate the deed. Don’t listen to me. And don’t buy any more books that tell you how to be a writer. They’re essentially pornography for unmotivated wroters.

July 13, 2010

The Uncanny Canyon, Part 2

I've been trying to figure out why increasingly I get more enjoyment from watching a B-movie than the latest Scorsese, why "production value" sounds more and more like a euphemism for "inhuman," why reality television continues to be popular despite the glut of elegies sung by a host of cultural critics. The same critics might explain the persisting popularity of actor-free TV as a failure of taste or evidence of cultural collapse: the coming Second Dark Ages.

The mistake that many cultural critics make is arguing that reality television is inferior because it is obviously fake; it is artificial. The "actors" are just amateurs emoting under the "direction" of producers, working through crisis after crisis in the stead of a plot. It is a mockery of writing, direction, production, and acting. It is dishonest.

But reality television is popular for precisely the opposite reason. It is popular because it is more human than the staid sit-coms, more honest than the morbid and cynical cop shows, more relatable than the Cheshire-hearted anchors. Reality television, like community theater, has no reverence for the illusion or the artifice; reality television is drunk on the goofy and inconsistent, the insecure and petty humanity of its characters. The artificial elements are obvious, and seem, if anything, the butt of a joke. More important than story, or production, or direction is emotion: that elusive, irrational, and utterly human quality.

The "uncanny valley" creeps us out because we are being shown artificial structures which are trying to approximate humanness. Reality television, on the other hand, delights (and sometimes frustrates) because it shows us humans playing with artificiality, with fraud, with pretension. By doing so, they forefront their humanity.

B-movies are delightful not because of their story or staging. I don't laugh and grin while I watch because I am superior to these "amateurs," these deluded auteurs and their cast of bumbling, unpaid friends and colleagues. I'm not laughing at their obvious humanity, but rather I heehaw because the B-movie is one long poke at artificiality, a jab at the tidy perfection of the shadows we're used to seeing on the wall. The greatest B-movies are more human and inspiring than anything that's ever won Best Picture at the Academy Awards.

Or put another way, most studio movies are advertisements posing as art. A B-movie is humanity posing as an advertisement. It is wonderfully subversive, an uncanny zenith.

July 10, 2010

The Uncanny Valley is a Canyon, Part 1

The "uncanny valley" theory describes the human response to robots and computer generated characters which are designed to appear human. The emotion which results from an encounter with an almost-human robot or figure is one of general dread and distrust. (The "uncanny valley" response could also explain why some people are disturbed by mannequins, wax statues, or dolls; all of which, incidentally, are represented in the horror film genre.)

We have evolved to have an incredibly nuanced sense of humanness. We aren't easily deceived by mimics or approximations. Near-human is not human enough.

Interestingly, designers' attempts to close the uncanny valley (that is, to produce a non-creepy synthetic human) are closely tied to film making: that increasingly artificial and inhuman art form. Obviously, computer generated graphics and digital characters are not entirely new and so cannot be wholly responsible for the artificialness of films. CGI is but one contributer to the cinematic nauseous dream. Consider, for example, the increasing artificiality of time in movies. It is no coincidence that our impatience with the pacing of older films has increased as modern film editing has abbreviated each image and moment. Or consider the artificiality of the actors themselves; certainly, this is not a new phenomenon in Hollywood, but it seems ever more pronounced. (I find it fascinating that the majority of attempts to bridge the uncanny valley are made by emulating unnaturally beautiful women; similarly, it isn't by coincidence that the pinnacle of beauty is an actress sculpted to look like a heroine for a video game.) And what are the endless parade of remakes and sequels if not artificial stories?

"Independent" cinema, as a counter point, would be defined ideally by its "humanity," centering on characters, philosophical meditations, settings, relationships. This human address often strikes audiences as pretentious and ostentatious. The box-office hero is more human than the plodding indy flick. I would like to raise my glass to the independent film, but it has increasingly become a product-based genre, a vehicle for Hollywood stars to show off their acting chops, a self-congratulating waddle through the most sophomoric of revelations. There are of course exceptions.

My point is, we are so immersed in the artificiality of cinema that the inhumanity of computer generated characters seems almost inconsequential. I am stupefied by the broader fraud. My identity, physicality, and emotionality, respond to and reflect this uncanny canyon in a thousand different ways.

Ultimately, this is the problem with artificiality; the more we are exposed to it, the more we begin to emulate it. Essentially, the process works the same as socialization, but unlike socialization, which brings you into a large and tangible landscape of interactions, artificialization prepares us to interact with vistas, scenarios, and persons that are not real. I am poised to be a hero in a plot and on a planet that do not exist.



July 2, 2010

The Technology of Ghosts

Reading a book is the closest I get to conversing with a ghost. Reading is like a seance, and just like any seance, it is difficult to discern how much of what is experienced is me talking to myself and how much is the ghost of the writer whispering in my ear. Actors have a significantly different kind of immortal presence; they are both less substantial and more imposing. Much like the light of the projector their image leaps from, the actor can never touch us, but our faces can reflect their light.

Reading a book is a different kind of haunting, a more subtle and intimate exchange that does not exist (even in reflection) within the physical world. To read is not to be possessed by the writer, but to be possessed by the words. The voice that is generated by our reading does not seem disembodied; quite the opposite, it feels very centered inside of us. And while the voice is not wholly our own, neither is it entirely the voice of the writer. Rather, that voice we hear is the amalgam of two voices, is both purely the writer's and purely the reader's. In this way, the voice of a book is a ghost unique to each reader.

When I try to express my feelings about a book I've read and loved, Invitation to a Beheading or To Kill a Mocking Bird, I'm often frustrated by how ephemeral and fleeting the experience was. I will remember the emotions, but I can no longer feel them distinctly; I will remember the intimacy, but I no longer feel the voice's presence in the room.

June 29, 2010

The Humanity of Hacks

Thomas Hardy had a genius for inventing characters. He did this in a way which bucked the trends of the time. While his contemporaries were creating characters by mixing flaws and virtues, Hardy created characters by their inconsistencies and contradictions, presupposing that no woman was purely an agenda or a prayer book, no man was only a monument or a villain. For Hardy, humanity was about struggle: self-defeating behaviors, rallies, and relapses, and the only truly wicked thing in the world was a prudish, mechanical society that expected a demure, dispassionate consistency, as inhuman as it was impossible.

Your average hack writer, your Crichtons, Koontzes, and Baldaccies, are hacks because they are only capable of producing two characters, rigid in their consistency, both of which seem inhuman as a cartoon, insipid as a corporate mouthpiece.

The first, and most common character, is the stoic. The stoic, tortured by some personal (and unarticulated) calamity, generally involving the death of a spouse, child, parent, or partner, is portrayed as silent and indifferent except for, perhaps, a crude obsessiveness that likely takes the form of an urge for revenge or “redemption.” The unemotional facade of the stoic is meant to imply an ocean of turmoil and complexity churning just beneath the bland, steely-eyed surface. But the stoic’s actions, their few words, their revelations, and their “redemption” lack any individuality, any psychological consistency, any humanity. The stoic is merely a mechanical device, a conduit through which the plot moves.

The stoic depends on the reader to supply the emotional details, and this is why the stoic is always defined in the context of some generic human calamity. The hack presupposes that death is meaningful, or that suffering, being universal, is universally understood. This is, of course, at odds with the purpose of art: to expound upon our understanding of the human experience and condition. The hack spends all his time explaining the simplest of things, what happened, leaving it to the reader to supply the infinitely more difficult why.

The second hack character is the sentimentalist. The sentimental character is just as devoid of humanity as the stoic, but as opposed to being emotionally white-washed, the sentimentalist is sopping with emotionalism. The sentimentalist often stars in stories that turn on relationships and romance, and can be defined by the purity of their moods, the simplicity of their revelations, the tidiness of their desire. If the stoic is making a feint for humanity by concealing, the sentimental character feigns humanity with an excess of exposure and emoting.

Sentimentality is often confused with fondness or nostalgia, but a better definition of sentimentality would be selective emotionality, selective memory. Sentimentality is socialization made flesh and blood; that big phony that we sometimes become at a fancy party or a family reunion is the heart of the sentimental character. The sentimentalist will inevitably be “redeemed” by some absurdly simple maxim: follow your dreams; believe in yourself; forgive and forget.

Both characters almost always enjoy a succinct and crude redemptive moment. The stoic breaks down crying that his son’s death was not his fault; the sentimentalist is able to like herself without the love of a man. These revelatory moments are so potent and attractive in their simplicity that the human reader/viewer will feel a sympathetic elation, an experience not unlike a sugar-rush. But the elation we feel turns to depression when we find that the revelatory moment, the character’s redemption, is unadaptable to our experience, our life.

Hack writing is a rewarding read because it whispers the familiar, preferable, simple lies of what it is to be human. It is as addictive as it is, in high enough doses, deadly. The hack has a singular talent for making me a stranger to myself, turning me into the Great and Powerful Oz while my true self hides behind the curtain: a shriveled and humiliated old man.

June 21, 2010

The Absurdity of Violence

This post is a little out of character for the blog, as it has nothing explicitly to do with poetry or writing. It is, however, partially the product of many years spent studying and teaching Wilfred Owen's "Dulce Et Decorum Est."

Violence is the manifestation of the absurd. If one watches a Three Stooges short, Five Corners, and A Clockwork Orange in succession, one could be forgiven for thinking that violence is a amoral comedic form. Furthermore, the “realistic” violence of military epic films is easily parodied by action films, cartoons and creature features because the violence of the original is absurd. The sentiment that is drawn out of us is often changed by the context of the violence we are exposed to, but this effect is a product of our socialization; violence is still quintessentially absurd.

Absurdity may be defined as the disruption of human integrity, order, and reason. The Amazon jungle is not integrally absurd, but may appear so to a New York socialite dropped out of a plane. Violence is absurd because it breaks the order of the body and the emotional and cognitive integrity of the victim, and it is absurd because it breaks the civic order, the rudimentary agreements of coexistence. Furthermore, the violence enacted by the individual is felt by the society, and vice versa. By way of analogy, when a father physically abuses a child, the entire order of the family is disrupted.

When a society begins to feel threatened by films, books, cartoons, and video games which reflect the absurdity and mindlessness inherent in violence, it is because the society has invested much into legitimizing and moralizing violence. Put another way, Grand Theft Auto makes the hearts of American politicians quake because it may be seen as a scathing parody of America’s domestic and foreign policies which rely so mightily on the mystification of violence.

There are many political and cultural factions which attempt to organize and legitimize violence. Institutions as diverse as the state, family, and religion have molded violence into a legitimate expression of a reasoned and moral public or individual. Through the kaleidoscope of various ideologies, violence can be alternately heroic, patriotic, passionate, just, and even moral.

At this point, proponents of violence will often trot out the epitome of righteous and responsible violence, World War II, arguing that violence is required to stopper greater violence. In response to this I would first say that World War II has been white-washed with moral simplicity; broad historic strokes have been used to cover individual acts of violence in an effort to dehumanize some of the victims of violence.

Secondly, we should recognize that war attempts to preserve one order through the disruption of another’s order. War is a contest in which the goal is to be the one who gets to define and sanction the absurdity or murder, rape, and the mutilations of body and spirit which proceeded. The violence on either side is made no less absurd, regardless of the virtues later applied. The order that war aspires to preserve is made absurd and irrational by the act; enlightenment is not the profit of bombs.

This is important to understand because domestic and urban violence, though enacted by an individual, is often perpetrated on the mistaken belief that violence can beget meaning and order: a woman can be taught by abuse, a man can rectify a slight by murder, one can establish one’s virtue by fighting. But destroying someone else’s order, physical or emotional, does nothing to improve the order of the perpetrator of the violence. As with war, an individual may create a narrative of what the violence accomplished, but the absurdity of their narrative is obvious to outside observers.

When a society attempts to use violence to legitimize, moralize, or organize itself (or its image), it becomes an absurd society: an entropic, disordered collection of contradictions and postures which, unchecked, will cause the society to collapse into fascism or revert to tribalism. Cartoons, slapstick, and splatter-films don’t, as a matter of course, legitimize violence; instead, they are often an expression of dread, a reflection of the absurdity observed in society. We must remember that the parody of violence in games, movies, and cartoons do not enact violence. These media do, however, provide us with an important touchstone for discussing the sanctioned absurdity of a violent society.

This is not to say that violent films and games are not sometimes pornographic or exploitative. Neither do I mean to engage in arguments of what constitutes self defense and the sometimes necessity of intervention. Rather, I mean to say that violence is always an absurdity to the victim of the violence; the order we create to explain the violence is also, necessarily, tainted with the absurd.

June 15, 2010

To the Editor (Part 2)

Some weeks ago I posted one of my poems to this site, "Life is Like a Train." Unlike the other poems posted here, this was a previously unpublished work. By posting the poem, I have made it ineligible for submission to a great majority of poetry publications. The poem has lost its virtue by this very modest exposure.

The existence of this standard policy among the publishers of poetry of not reprinting "published" work is evidence that they misunderstand their present role in the promotion and distribution of poetry. In the past, successful publishers of poetry were most concerned with discovery, unity, and exclusivity: poems were discovered by editors and plucked from obscurity; the poems were bound together into a unified and unalterable artifact; the poems were exclusively debuted to an elite readership of subscribers. But this is no longer a formula for success.

Like the record labels of the last decade, publishers of poetry are clinging to an outmoded system which will invariably result in their irrelevance. In the context of the current internet culture, exclusivity is difficult to ensure; it does not preserve but rather suppresses interest. The unchanging artifact (printed journal) has given way to the viral, the user-altered, the meme, the parody. Discovery has been eclipsed by sharing.

In response to these changes, many journals have created static and often abbreviated electronic reproductions of their print journal, or, if they have gone entirely online, have mimicked the essence of the old pulp and glue fetish by producing a linear, inalterable site. In addition to these "advancements," they've expanded their rules about what constitutes an unpublished work, thereby cementing the hierarchy of publication: print trumps pixel. Online readers, the logic goes, are less legitimate readers, and so online publications are less legitimate works.

Publishers have changed the curtains but have not opened the windows. Accessibility and interactivity are still strangled out. There are exceptions, of course, but the majority of publishers behave as if the community was there to support them and not vice-versa.

Publishers, if they wish to attract readers and writers, must reinvent themselves as a portal, as a place for collaboration and interaction, as a showcase for popular (viral) poems. Instead of discouraging poets and writers from building a readership by posting their work, publishers should encourage writers to self promote; the reprinted/reposted poem will then bring to the publication an already invested readership.

I posted the poem for the simple reason that a couple of people asked for a copy. I prefer to respond to the readers I have at hand rather than to defer to the uncertain courtship of publishers. For the record, I'd do it again and for anyone who asks.

Ultimately, publishers seem to believe that it is their rigidity and rules which attract readers and funds. This is a little like believing people go to the beach to hang with the lifeguards. The lifeguards have a role to play, but it's the beach, man, that gets the people out.

(Read "To the Editor: Part 1")